

As an example you might hear “United 6626, Boston Tower, cleared for landing runway 4 right”. Often these clips will have very specific location identifiers in them. As an example, “United 6626, Tower, winds 240 at 7, cleared for takeoff runway 24 right” – “Cleared for takeoff runway 24 right, United 6626”. The recording archives from need to be edited with Audacity to create high quality audio clips that represent a single exchange between ATC and the pilot. The playback plugin or Pilot2ATC can then play these clips based on the ATC facility your com radio is tuned to. tower, ground, clearance, approach, departure, center.

The goal is to organize and classify these clips by the geographic region that they originated from as well as the type of controller the communication was with, i.e.

These clips can then be offered under license for use as ATC chatter playback in flight simulators. Stick and Rudder Studios has a licensing agreement with that allows us to collect and edit clips from their archives. The Chatter project is about collecting and refining recordings from for use in a chatter playback plugin for X-Plane, FSX, FSX Steam Edition, P3D V1 – V5, MSFS 2020, or for use in ATC programs that support chatter playback such as Pilot2ATC.
